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Utilizing Sova’s Recon Bolt or Cypher’s ultimate is good here, so you find out exactly where the opponent is. After getting to the appropriate spot you then need to smoke and wall off the angles where the opponents could be. Once Mid control is gained you can push through their Spawn or through Catwalk, then through the door or up through Heaven. As I said above make sure someone is still holding around B, so the people defending there do not completely commit to the rotate to A. Catwalk is generally safe as peaking that angle is very dangerous but once and a while defenders peak that angle so still be weary of a surprise attack from there when pushing through. In the event of an A split, Mid control needs to be taken, so Catwalk and the entrance to Market need to be checked. Having 2 by B-Link then one at the top of Mid with an Operator to look down for any openings will give your team the best chance at taking control of this area. Since Mid control is vital when attacking on this map, he recommends that there be 1 player around A and B Site while the other 3 are focusing on Mid control.
ASCENT VALORANT PROFESSIONAL
In Skill Capped’s guide on Ascent, he points out how important Mid control is and includes a clip of Hiko, a professional VALORANT player discussing default (basic spots to play and fall back too when other strategies aren’t working) positions for this map. You can then push to A through Catwalk or out into the Defender’s Spawn and into B Site through Market.
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ASCENT VALORANT FULL
Smoking off Catwalk and the center arch will give you full access into Mid. However, there are things that need to be done to allow for this to happen, which is where agents who have smoke abilities come in handy. Mid control is an important part of Ascent that needs to be accounted for.
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Using less power and no bounce will put the bolt into B Main. This shot involves 1 bounce and powering it till the second white bar. For example, on B Site Sova can shoot his Recon Bolt and Shock Bolt through the grates in B Main that will grant you vision in there and outside of Main. Sova and Cypher are excellent agents on this map because of how open it is which allows them to carefully place Cameras and Recon Bolts to find the enemy. Sage is good on her own, but her Ice Wall and Slow Orb abilities become vital here when slowing down defenders and cutting them off from retaking site. Brimstone works well because of his Sky Smoke ability, which allows for easy control of Mid and each bomb site. Some agents that work well on this map are: Brimstone, Sage, and Sova/Cypher. Now that we have established some important points to remember when attacking, lets look at Ascent strategies. This is also why it is important to hold onto your abilities for as long as possible, as they can be used in these situations to cut off your opponents’ path and delay them from defusing the Spike. While these are being set up, you can identify areas where the enemy could come from and isolate/smoke them off. Once the site is cleared out, you can begin to set up post plant positions. This is crucial as your opponents could be hiding in cover and catch you by surprise. Therefore, it is important to maximize the amount of time you have in a round and use it to your advantage when attacking.Ĭlearing out the bomb site will make it possible for the Spike be planted without worry of being killed. Playing a round slow will let you to take control of areas and bait out the opponent’s abilities allowing you to take site more effectively. However, rushing can be unsuccessful if you are running into a stacked site or agents that can stall you out, like Brimstone and Sage. Sometimes players opt to do a rush strategy where they run into a bomb site as fast as possible. When you are on the attacking side in VALORANT, it is important that you gain map control to locate where the enemy is so you can establish which site to execute on.Įach round in VALORANT can last for 1 minute and 40 seconds but it depends on the win conditions.
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